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Xeno Defense

Xeno Defense does not follow the generic Tower Defense game style. In Xeno Defense you are in charge of the position of the turrets that you place on a grid, which in turn leads to you being able to create your own paths for the Xenos to follow. The more complex of a path you create, the bigger the chance for you to finish the level. In the current state, the game supports: * Active pathfinding for all monster types * 4 different types of turrets with different special abilities and traits for each * 5 levels with an increasing difficulty level for each * Upgrading turrets which increases damage, range and rate of fire What is planned to be added: * More turret types with more interesting and innovative abilities * Boss battles after a certain amount of finished waves * Flying monsters, which would add to the complexity of turret placement needed * A wider range of levels (missions) * Support for Google Play Games which would allow the addition of leaderboards and achievements
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