Virexian
Play sessions are quick and challenging in this on-the-go action roguelike, featuring an infinite number of randomly generated levels and enemy patterns along with tons of weapons and other gear. Every round is guaranteed to be different as you fight your way through hordes of enemies, all to the steady beat of a crisp chiptune soundtrack. Features include: - Over 50 weapons along with numerous upgrades and variations to frame and movement modules, diversifying play styles across runs by changing the way you deal damage, move around and resist enemy attacks. - Dynamic level generation that guarantees that no two levels are the same. Areas can be narrow and favor close range combat or large and leaving you without cover, or anything in between. Adjust your approach to your surroundings to get as far as possible. - Controls are specifically designed to be simple and direct on a touch screen. Easy to learn, difficult to master. - Large variation on enemies and numerous bosses. The difficulty increases as the game progresses, making the enemies more aggressive and powerful. - Five original music tracks composed by chiptune artist Starving GOGO on genuine old school gaming hardware. - Minimalistic art style that mixes new with old, and renders everything easily readable due to vibrant colors and distinct shapes, even when the entire screen is covered with bullets. 1.2 introduces a shader that softens the visuals and adds a nice, more vibrant feel to the graphics. It's slightly more taxing on the graphics card, but CAN BE DISABLED if required. The first time you start up this version or a future version, the app will attempt to determine if your device's GPU can handle the shader, and turn it on or off accordingly. You can manually set whether it should be on or off under the 'SETTINGS' menu. There's also two new arm modules -- Burst Laser and Pin Laser.
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