逃离塔科夫0.12.6版本重要改动一览 逃离塔科夫在今天即将更新0.126版本,虽然官方也发了更新日志,但都是英文且比较繁琐,下面给大家分享下0.12.6版本更新后的重要改动,下面一起来看看“ 小脏...

逃离塔科夫0.12.6版本重要改动一览

逃离塔科夫在今天即将更新0.126版本,虽然官方也发了更新日志,但都是英文且比较繁琐,下面给大家分享下0.12.6版本更新后的重要改动,下面一起来看看“ 小脏手”分享的逃离塔科夫0.12.6版本重要改动一览吧。

逃离塔科夫0.12.6版本重要改动一览

逃离塔科夫0.12.6版本重要改动一览

1.“Captcha” was added to the flea market.

跳蚤市场将加入验证码机制。

2.If there are suspicious actions at the flea market and in the trade, a captcha may appear.

任何可疑的行为都会触发验证码

3.All stashes, for all editions, increased by 2 rows (+20 cells)

所有仓库,不论任何版本都将增加两行(20格)的容量。

4.Improved the display of objects via thermal imaging devices. Through thermal imagers, now, as in real life, it is impossible to spot through the glass.

我们继续优化了热成像的显示效果,不过和现实一样,发热物体将无法透过玻璃被发现。

以后热成像不能再扫楼了呀 哈哈哈

5.Ability to lean while prone

在卧倒状态下,也将可以左右闪身。

6.Added the first iteration of Steam Audio, aimed at improving the positioning of sound in game, it can be turned on with the option “Steam Audio: Binaural audio” in the game settings. This option is disabled by default.

游戏中应用了第一版本的Steam Audio,旨在增强声音辨位的效果。你可以在游戏声音设置中将这个功能开启,名字为Steam Audio: Binaural audio。这个开关是默认关闭的!

注意!想要尝试新声音系统要手动打开!

7.When combining stacks of items found in raid with items not found in raid, all items will receive not found in raid status.

当你将战局内发现物与非战局内发现物堆叠的时候,所有物品都将失去战局内发现物的标签。

译者注:你小子想这样骗标记,卖子弹是不可能了~啊哈哈哈

8.Items that are placed in a secured container get the status " found in raid” only when you exfil the location with the status “Survived” (“Ran through” is not counted).

裤裆里塞的战局内发现物,如果不是“存活”状态撤离战局,将失去该标记不能挂跳蚤市场。

匆匆逃离不算存活

9.When you exit with the status "run through” or death, all items in your inventory that you brought out lose the "found in the raid” status

匆匆逃离和死亡!!!!都将导致物品失去战局内发现的标记。

译者注:好吧!跑刀以后很难了,自雷或者找死是不算的哦!

10.If you enter a raid with items that have the "found in raid” status, the items lose this status.

如果你将战局内发现物带入战局,它们将失去战局内发现物的标记。

11.The quest reward obtained by completing a quest, crafted in the hideout, the Drops, and items obtained through the scav box will have “found in raid” status

任务奖励物品、藏身处自己生产的物品、宝箱开奖的物品都会有战局内发现标志,可以挂拍卖行。

12.All the Fence's goods will not have "found in raid” status

黑商处获得的物品都没有战局内发现的标志

13.The resource of items (fuel, medicine, etc.) is now displayed in the flea market interface

一些消耗品如油桶、止痛药等现在将在拍卖行界面直接显示余量,避免被黑到。

14.Now the currency icons at the flea market are colored differently

这个版本开始,不同货币类型将在跳蚤市场中以不同颜色标示。

15.5 new parts for the AR-15/M4, not available from merchants (you will have to search for them on locations and in the inventory of bots)

Ar-15/M4 增加五个新的配件,你只能从战局中或AI身上获取,商人不卖。

16.New character tops and bottoms

BEAR - top " Tigr”

BEAR - pants from " Zaslon” equipment kit

USEC - Urban Responder

USEC - Deep Recon pants

Scavs - Motocross Jacket

包商那里增加了一些新的服装,这个没什么意义~在乎形象的可以试试~

17.AI更新方面:

Improved behavior of ordinary scavs, now they can cooperate

增强了整体AI的行为表现,他们现在将可以相互配合。

18.同样AI方面的要点:

Bots no longer attack a player scav who has killed another player scav (the aggressor)

这个版本开始,Scav玩家杀死其它Scav玩家,将不会招致AI的追杀。

很好!

19.AI方面:

Increased variety of bot patrol routes on locations

在不同的地图中,增加了更多的AI巡逻路线。

20.其它调整部分:

Removed the audio notification about the completion of crafting during the raid

战局中将取消一些无必要的音效提示,比如比特币生产完成,Scav宝箱等等!

MD!我被那个宝箱提示音吓死过无数脑细胞啊啊啊啊啊啊!

21.重点!

Changed the conditions for the status “Survived”. Now you need to stay in the raid for at least 10 minutes or gain at least 600 XP before leaving the location.

避免匆匆逃离,你需要在战局中至少停留十分钟以上,且总计获得600点以上的经验。

22.Increased the amount of experience required for the first 20 character levels

前20级所需的经验值变多了!初期升级变难。

不过工厂堵门搞起来

23.Changed various old quests, new rewards have been added

很多老任务将本更新,新的奖励将被调整到这些任务中!

主播们!搞起新版任务说明帮助萌新哦!吸粉的好时机!

24.A large number of rarity edits and chances of items spawn

物资刷新点被大幅调整!

虽然这个版本还没有动态物资刷新,但物资刷新位置和数量都有很大规模的调整哟。

25.Various changes in the equipment of bots and the player scavs

玩家Scav和AI的装备将进行调整