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Isaac (as in Newton): A Physics-Based Puzzle Game
Isaac (as in Newton) is a physics-based puzzle game that centers around manipulating gravity to reach a goal. Isaac features a minimalistic art style (in case you didn't know, "minimalistic art style" is developer-ese for "I couldn't afford an artist"). The game is played by changing the strength of gravity to try to get a ball past obstacles to a goal. You can also change how bouncy the ball is (seriously, that's super important on some levels). Watch out! Some obstacles move with you. You’ll need your creativity to flow free to solve these puzzles! Can you brain it on to master gravity and make Isaac Newton proud? You can use sliders or text to change the strength of gravity (see screenshots). This simple physics puzzle game has over 40 levels. The first four are designed to teach you how to play, and then things get real. More levels coming soon! There are multiple ways to solve the puzzles, can you find the best solutions? Comments? Suggestions? Feedback? Email vazquez.technologies@gmail.com. I will respond as soon as I can, but please be patient and remember that I am an indie developer. If you would like to suggest a level, please include how you would like to be credited in Issac (as in Newton): A Physics-Based Puzzle Game. Music: "Inspiration" by Boxcat Games (from their album "Nameless: The Hackers RPG Soundtrack") is liscensed under a Creative Commons Attribution License (https://creativecommons.org/licenses/by/3.0/) and is available on the Free Music Archive (http://freemusicarchive.org/music/BoxCat_Games/Nameless_the_Hackers_RPG_Soundtrack/) Vazquez Technologies and “Isaac (as in Newton): A Physics-Based Puzzle Game” are not in any way affiliated with Boxcat Games.
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