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Goku tenkaichi tag team Fighting
As in prior Goku tenkaichi tag team Fighting games, tenkaichi tag team's battles give you a behind-the-back perspective on your fighter and let you dash and soar in all directions around a three-dimensional arena, which is liberating. An automatic lock-on feature makes navigation easy; you press up or down on the thumbstick to fly straight toward or away from your currently targeted enemy, and you can circle around him or her by pressing left or right. Flying up or down independent of your target's position is done with the D pad. The warriors of Dragon routinely hit their opponents with enough force to send them soaring back hundreds of feet, and wielding that kind of power is intoxicating for a little while. But the shallowness and repetition of the combat soon becomes clear, and the initial excitement wears off quickly. At first glance, you might think there's a good amount of depth to the Goku tenkaichi tag team Fighting system. The training section you can access from the main menu has dozens of entries about full-power ashes, vanishing attacks, ultimate supers, chain burst mode, and all sorts of other things. Unfortunately, all you get in this section are little blurbs of text about each item. Without the opportunity to see these things in action to get some context for what they mean, it's difficult to make sense of statements like, "When you receive a Rush immediately after entering a Discernment stance, you will automatically counter with a Snap transport attack and a body strike thereafter." A hands-on tutorial mode that guided you through these actions step-by-step would have made it all seem a lot less mystifying. The big new feature in this outing is the introduction of team battles. In addition to one-on-one matches, characters can team up for two-on-one or two-on-two fights. Having two opponents to deal with flying around at once makes the action a bit more exciting, and when playing with up to three friends using the ad hoc multiplayer option, the ability to coordinate with a teammate to defeat your opponents more effectively gives the battles a bit of a tactical feel. For instance, super attacks are made more powerful if both team members hit the same opponent with super attacks simultaneously. It's just too bad that this new feature isn't given a real chance to shine with a fresh new fighting system; instead, it is tacked on to the same well-worn combat model that tenkaichi fans know all too well Goku tenkaichi tag team Fighting.
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