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Geometrik Beta
A mix between puzzle and ability game where you must shot 3 discs calculating direction and strengh, trying to stop then over some special zones called score zones. When a disc is stopped over a score zone, a number of points are achieved. To pass the level you must get a predefined number of points. When the level is passed, you can continue on with the next level. If the level is failed (not enough points) you must try again and repeat it. Every time the game (and a shot) starts, we have to select the point from with we are going to make the shoting. To make this, we first must drag the launcher (an especial piece where the disc resides) over its rail. Once we have decided the correct point, we press one point out of the launcher and disc, and an indicator showing the strength of the shooting appears. without releasing our finger, we must move the the arrow indicator changing at the same time the direction angle and the strength of the shot. Once we have a position indicating desired force and direction, we release the finger and the disc is shooted with selected direction and strength. The disc will stop in some time due to the frictional force. if the disc stop over a score zone, points are added to the total score. Optionally the disc can do minorscore when pass over other zones types, bonus zones, etc... Other elements in game (fixed or moving or rotating obstacles, for example) can benefit or harm for the player, having strategic effects in the gameplay. There are 6 worlds with different levels each one, every world have a geometry theme (circles, squares, triangles, etc.) so, the name of the game, geometrik, comes from this fact.
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