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Crush Construct
Here it is! Classic of our childhood, blocks of memories, but in a new wrapper! Random figures fall from above into an isometric box with a width of 6, a length of 6, and a height of 13 cells. In flight, the player can rotate the figure 90 ° along two axes and move it in a plane in two directions. You can also “reset” the figure, that is, to accelerate its fall, when it is already decided where the figure should fall. The figure flies until it hits another figure or the bottom of the glass. If at the same time the floor of the cells is filled, it disappears and everything that is above it goes down one cell. Additionally, a figure is shown that will follow the current one - this is a hint that allows the player to plan actions. The pace of the game gradually increases. The game ends when a new figure cannot fit in a glass. The player receives points for each completed floor, so his task is to fill the floors without filling the glass itself (vertically) as long as possible in order to get as many points as possible.