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[Game Play] At the start of the game, the player can choose from five tracks in which to race. Whether the player chooses to race solo or against computer-assi...
City Bike II
[Game Play] At the start of the game, the player can choose from five tracks in which to race. Whether the player chooses to race solo or against computer-assisted riders, there is a certain time limit. The goal is to qualify for the championship race by finishing at third place or above in the preliminary challenge race. The times to beat are located on the stadium walls for first place, and in the lower left corner for third place. In any race, the best time is 8 seconds ahead of third place. When the player places first, a message appears: "It's a new record!" Additional points are earned by beating the previously-set record time. The player controls the position of the red motorcycle with the Up and Down of the directional pad, and controls acceleration with the A and B buttons. Using B causes greater acceleration, but also increases the motorcycle's temperature shown as a bar at the bottom of the screen. When the temperature exceeds safe limits the bar becomes full; the player will be immobilized for several seconds while the bike cools down. Driving over an arrow will immediately reduce the bike's temperature. The pitch of the motorcycle's airborne trajectory can be modified with the Left and Right of the directional pad: Left raises the front, and Right lowers the front. In the air, this rotates the bike, but can also be used to perform wheelies on the ground. Pushing up or down turns the handlebars left or right, respectively, when the bike is on the ground. If the player crashes by colliding with an opponent or ramp, or by landing badly from a jump, the rider is knocked off the bike and lands in the field. Pushing A repeatedly allows the rider to run back to the bike and continue the race. [Game Modes] There are three modes of gameplay. In Selection A, the player races solo. In Selection B, computer players join the player. They act as another form of obstacle; hitting one from the rear will cause the player to fall off the bike, and any computer riders hitting the player's rear wheel will cause them to fall off. In Design Mode, the player has the ability to build racing tracks. The player can choose hills and obstacles of various sizes and place them, represented by the letters A-S. The player can also choose where to finish the lap, and how many laps there are (up to nine). After it is finished, the player can race the track in either Selection A or Selection B. * You can't use the save and load function in this version
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