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Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one ...
Arcade Game: Street Fighter II
Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. The objective of each round is to deplete the opponent's vitality before the timer runs out. If both opponents knock each other out at the same time or the timer runs out with both fighters having an equal amount of vitality left, then a "double KO" or "draw game" is declared and additional rounds will be played until sudden death. In the first Street Fighter II, a match could last up to ten rounds if there was no clear winner; this was reduced to four rounds in Champion Edition and onward. If there is no clear winner by the end of the final round, then either the computer-controlled opponent will win by default in a single-player match or both fighters will lose in a 2-player match. After every third match in the single player mode, the player will participate in a bonus stage for additional points. The bonus games include (in order) a car-breaking event similar to another bonus round featured in Final Fight; a barrel breaking bonus game where the barrels are dropped off from a conveyor belt on the top portion of the screen; and a drum-breaking bonus game where drums are flammable and piled over each other. Between the matches, a Pacific-centered world map is seen, showing the participant's home stages. When the upcoming match and its location have been chosen, an airplane moves across the map. Disclaimer: Street Fighter II: The World Warrior is a competitive fighting game developed by Capcom and released for arcades in 1991. The sequel to Street Fighter (1987), Street Fighter II adds multiple playable characters, each with their own fighting style, and features such as command-based special moves, a six-button configuration, a combo system, and competitive two-player multiplayer. It was the fourth Capcom game to use the CP System arcade system board.
Arcade Game: Street Fighter II游戏截图
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